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authorDale Zhao <[email protected]>2021-08-23 16:44:37 +0800
committerAlex Deucher <[email protected]>2021-09-14 15:57:10 -0400
commit63f8bee439c0e3f94cff90d0f9c7b719be693265 (patch)
tree5da97de427126ac0c12e91fec02e95800a427085 /tools/perf/scripts/python/syscall-counts.py
parent34316c1e561db0b24e341029f04a5a5bead9a7bc (diff)
drm/amd/display: Refine condition of cursor visibility for pipe-split
[Why] In some scenarios like fullscreen game, major plane is scaled. Then if a upper layer owns the cursor, cursor is invisiable in the majority of the screen. [How] Instead assuming upper plane handles cursor, summing up upper split planes on the same layer. If whole upper plane covers current half/whole pipe plane, disable cursor. Reviewed-by: Krunoslav Kovac <[email protected]> Acked-by: Mikita Lipski <[email protected]> Signed-off-by: Dale Zhao <[email protected]> Tested-by: Daniel Wheeler <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
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