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| author | Dale Zhao <[email protected]> | 2021-08-23 16:44:37 +0800 |
|---|---|---|
| committer | Alex Deucher <[email protected]> | 2021-09-14 15:57:10 -0400 |
| commit | 63f8bee439c0e3f94cff90d0f9c7b719be693265 (patch) | |
| tree | 5da97de427126ac0c12e91fec02e95800a427085 /tools/perf/scripts/python | |
| parent | 34316c1e561db0b24e341029f04a5a5bead9a7bc (diff) | |
drm/amd/display: Refine condition of cursor visibility for pipe-split
[Why]
In some scenarios like fullscreen game, major plane is scaled. Then
if a upper layer owns the cursor, cursor is invisiable in the
majority of the screen.
[How]
Instead assuming upper plane handles cursor, summing up upper
split planes on the same layer. If whole upper plane covers current
half/whole pipe plane, disable cursor.
Reviewed-by: Krunoslav Kovac <[email protected]>
Acked-by: Mikita Lipski <[email protected]>
Signed-off-by: Dale Zhao <[email protected]>
Tested-by: Daniel Wheeler <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Diffstat (limited to 'tools/perf/scripts/python')
0 files changed, 0 insertions, 0 deletions