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author | Daniel Stone <[email protected]> | 2016-10-21 15:44:54 +0100 |
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committer | Daniel Vetter <[email protected]> | 2016-10-24 09:02:58 +0200 |
commit | 2d2c5ad83f772d7d7b0bb8348ecea42e88f89ab0 (patch) | |
tree | 8f1fd712d6df96f1270eb486eb7274e90ad04c53 /tools/perf/scripts/python/stackcollapse.py | |
parent | 9558e74c26d2d63b9395f4d4153faa05f9de84f8 (diff) |
drm: i915: Wait for fences on new fb, not old
The previous code would wait for fences on the framebuffer from the old
plane state to complete, rather than the new, so you would see tearing
everywhere. Fix this to wait on the new state before we make it active.
Signed-off-by: Daniel Stone <[email protected]>
Fixes: 94f050246b42 ("drm/i915: nonblocking commit")
Cc: [email protected]
Cc: Daniel Vetter <[email protected]>
Cc: Maarten Lankhorst <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'tools/perf/scripts/python/stackcollapse.py')
0 files changed, 0 insertions, 0 deletions