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authorDaniel Stone <[email protected]>2016-10-21 15:44:54 +0100
committerDaniel Vetter <[email protected]>2016-10-24 09:02:58 +0200
commit2d2c5ad83f772d7d7b0bb8348ecea42e88f89ab0 (patch)
tree8f1fd712d6df96f1270eb486eb7274e90ad04c53 /tools/perf/scripts/python
parent9558e74c26d2d63b9395f4d4153faa05f9de84f8 (diff)
drm: i915: Wait for fences on new fb, not old
The previous code would wait for fences on the framebuffer from the old plane state to complete, rather than the new, so you would see tearing everywhere. Fix this to wait on the new state before we make it active. Signed-off-by: Daniel Stone <[email protected]> Fixes: 94f050246b42 ("drm/i915: nonblocking commit") Cc: [email protected] Cc: Daniel Vetter <[email protected]> Cc: Maarten Lankhorst <[email protected]> Signed-off-by: Daniel Vetter <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'tools/perf/scripts/python')
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