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The nds32 architecture, also known as AndeStar V3, is a custom 32-bit
RISC target designed by Andes Technologies. Support was added to the
kernel in 2016 as the replacement RISC-V based V5 processors were
already announced, and maintained by (current or former) Andes
employees.
As explained by Alan Kao, new customers are now all using RISC-V,
and all known nds32 users are already on longterm stable kernels
provided by Andes, with no development work going into mainline
support any more.
While the port is still in a reasonably good shape, it only gets
worse over time without active maintainers, so it seems best
to remove it before it becomes unusable. As always, if it turns
out that there are mainline users after all, and they volunteer
to maintain the port in the future, the removal can be reverted.
Link: https://lore.kernel.org/linux-mm/[email protected]/
Link: https://lore.kernel.org/lkml/[email protected]/
Link: https://www.andestech.com/en/products-solutions/andestar-architecture/
Signed-off-by: Alan Kao <[email protected]>
[arnd: rewrite changelog to provide more background]
Signed-off-by: Arnd Bergmann <[email protected]>
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nds32 has only two-level page tables and can use pgtable-nopmd and
folding of the upper layers.
Replace usage of include/asm-generic/4level-fixup.h and explicit
definition of __PAGETABLE_PMD_FOLDED in nds32 with
include/asm-generic/pgtable-nopmd.h and adjust page table manipulation
macros and functions accordingly.
Link: http://lkml.kernel.org/r/[email protected]
Signed-off-by: Mike Rapoport <[email protected]>
Cc: Anatoly Pugachev <[email protected]>
Cc: Anton Ivanov <[email protected]>
Cc: Arnd Bergmann <[email protected]>
Cc: "David S. Miller" <[email protected]>
Cc: Geert Uytterhoeven <[email protected]>
Cc: Greentime Hu <[email protected]>
Cc: Greg Ungerer <[email protected]>
Cc: Helge Deller <[email protected]>
Cc: "James E.J. Bottomley" <[email protected]>
Cc: Jeff Dike <[email protected]>
Cc: "Kirill A. Shutemov" <[email protected]>
Cc: Mark Salter <[email protected]>
Cc: Matt Turner <[email protected]>
Cc: Michal Simek <[email protected]>
Cc: Peter Rosin <[email protected]>
Cc: Richard Weinberger <[email protected]>
Cc: Rolf Eike Beer <[email protected]>
Cc: Russell King <[email protected]>
Cc: Russell King <[email protected]>
Cc: Sam Creasey <[email protected]>
Cc: Vincent Chen <[email protected]>
Cc: Vineet Gupta <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
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Remove duplicated include.
Signed-off-by: YueHaibing <[email protected]>
Acked-by: Pavel Machek <[email protected]>
Acked-by: Greentime Hu <[email protected]>
Signed-off-by: Greentime Hu <[email protected]>
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There are three sleep states in nds32:
suspend to idle,
suspend to standby,
suspend to ram
In suspend to ram, we use the 'standby' instruction to emulate
power management device to hang the system util wakeup source
send wakeup events to break the loop.
First, we push the general purpose registers and system registers
to stack. Second, we translate stack pointer to physical address
and store to memory to save the stack pointer. Third, after write
back and invalid the cache we hang in 'standby' intruction.
When wakeup source trigger wake up events, the loop will be break
and resume the system.
Signed-off-by: Nick Hu <[email protected]>
Acked-by: Pavel Machek <[email protected]>
Acked-by: Greentime Hu <[email protected]>
Signed-off-by: Greentime Hu <[email protected]>
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