diff options
Diffstat (limited to 'drivers/gpu/drm/xe/xe_pm.c')
-rw-r--r-- | drivers/gpu/drm/xe/xe_pm.c | 327 |
1 files changed, 278 insertions, 49 deletions
diff --git a/drivers/gpu/drm/xe/xe_pm.c b/drivers/gpu/drm/xe/xe_pm.c index 53b3b0b019ac..37fbeda12d3b 100644 --- a/drivers/gpu/drm/xe/xe_pm.c +++ b/drivers/gpu/drm/xe/xe_pm.c @@ -25,23 +25,55 @@ /** * DOC: Xe Power Management * - * Xe PM shall be guided by the simplicity. - * Use the simplest hook options whenever possible. - * Let's not reinvent the runtime_pm references and hooks. - * Shall have a clear separation of display and gt underneath this component. + * Xe PM implements the main routines for both system level suspend states and + * for the opportunistic runtime suspend states. * - * What's next: + * System Level Suspend (S-States) - In general this is OS initiated suspend + * driven by ACPI for achieving S0ix (a.k.a. S2idle, freeze), S3 (suspend to ram), + * S4 (disk). The main functions here are `xe_pm_suspend` and `xe_pm_resume`. They + * are the main point for the suspend to and resume from these states. * - * For now s2idle and s3 are only working in integrated devices. The next step - * is to iterate through all VRAM's BO backing them up into the system memory - * before allowing the system suspend. + * PCI Device Suspend (D-States) - This is the opportunistic PCIe device low power + * state D3, controlled by the PCI subsystem and ACPI with the help from the + * runtime_pm infrastructure. + * PCI D3 is special and can mean D3hot, where Vcc power is on for keeping memory + * alive and quicker low latency resume or D3Cold where Vcc power is off for + * better power savings. + * The Vcc control of PCI hierarchy can only be controlled at the PCI root port + * level, while the device driver can be behind multiple bridges/switches and + * paired with other devices. For this reason, the PCI subsystem cannot perform + * the transition towards D3Cold. The lowest runtime PM possible from the PCI + * subsystem is D3hot. Then, if all these paired devices in the same root port + * are in D3hot, ACPI will assist here and run its own methods (_PR3 and _OFF) + * to perform the transition from D3hot to D3cold. Xe may disallow this + * transition by calling pci_d3cold_disable(root_pdev) before going to runtime + * suspend. It will be based on runtime conditions such as VRAM usage for a + * quick and low latency resume for instance. * - * Also runtime_pm needs to be here from the beginning. + * Runtime PM - This infrastructure provided by the Linux kernel allows the + * device drivers to indicate when the can be runtime suspended, so the device + * could be put at D3 (if supported), or allow deeper package sleep states + * (PC-states), and/or other low level power states. Xe PM component provides + * `xe_pm_runtime_suspend` and `xe_pm_runtime_resume` functions that PCI + * subsystem will call before transition to/from runtime suspend. * - * RC6/RPS are also critical PM features. Let's start with GuCRC and GuC SLPC - * and no wait boost. Frequency optimizations should come on a next stage. + * Also, Xe PM provides get and put functions that Xe driver will use to + * indicate activity. In order to avoid locking complications with the memory + * management, whenever possible, these get and put functions needs to be called + * from the higher/outer levels. + * The main cases that need to be protected from the outer levels are: IOCTL, + * sysfs, debugfs, dma-buf sharing, GPU execution. + * + * This component is not responsible for GT idleness (RC6) nor GT frequency + * management (RPS). */ +#ifdef CONFIG_LOCKDEP +struct lockdep_map xe_pm_runtime_lockdep_map = { + .name = "xe_pm_runtime_lockdep_map" +}; +#endif + /** * xe_pm_suspend - Helper for System suspend, i.e. S0->S3 / S0->S2idle * @xe: xe device instance @@ -54,13 +86,15 @@ int xe_pm_suspend(struct xe_device *xe) u8 id; int err; + drm_dbg(&xe->drm, "Suspending device\n"); + for_each_gt(gt, xe, id) xe_gt_suspend_prepare(gt); /* FIXME: Super racey... */ err = xe_bo_evict_all(xe); if (err) - return err; + goto err; xe_display_pm_suspend(xe); @@ -68,7 +102,7 @@ int xe_pm_suspend(struct xe_device *xe) err = xe_gt_suspend(gt); if (err) { xe_display_pm_resume(xe); - return err; + goto err; } } @@ -76,7 +110,11 @@ int xe_pm_suspend(struct xe_device *xe) xe_display_pm_suspend_late(xe); + drm_dbg(&xe->drm, "Device suspended\n"); return 0; +err: + drm_dbg(&xe->drm, "Device suspend failed %d\n", err); + return err; } /** @@ -92,14 +130,14 @@ int xe_pm_resume(struct xe_device *xe) u8 id; int err; + drm_dbg(&xe->drm, "Resuming device\n"); + for_each_tile(tile, xe, id) xe_wa_apply_tile_workarounds(tile); - for_each_gt(gt, xe, id) { - err = xe_pcode_init(gt); - if (err) - return err; - } + err = xe_pcode_ready(xe, true); + if (err) + return err; xe_display_pm_resume_early(xe); @@ -109,7 +147,7 @@ int xe_pm_resume(struct xe_device *xe) */ err = xe_bo_restore_kernel(xe); if (err) - return err; + goto err; xe_irq_resume(xe); @@ -120,9 +158,13 @@ int xe_pm_resume(struct xe_device *xe) err = xe_bo_restore_user(xe); if (err) - return err; + goto err; + drm_dbg(&xe->drm, "Device resumed\n"); return 0; +err: + drm_dbg(&xe->drm, "Device resume failed %d\n", err); + return err; } static bool xe_pm_pci_d3cold_capable(struct xe_device *xe) @@ -172,30 +214,60 @@ static void xe_pm_runtime_init(struct xe_device *xe) pm_runtime_put(dev); } -void xe_pm_init_early(struct xe_device *xe) +int xe_pm_init_early(struct xe_device *xe) { + int err; + INIT_LIST_HEAD(&xe->mem_access.vram_userfault.list); - drmm_mutex_init(&xe->drm, &xe->mem_access.vram_userfault.lock); + + err = drmm_mutex_init(&xe->drm, &xe->mem_access.vram_userfault.lock); + if (err) + return err; + + err = drmm_mutex_init(&xe->drm, &xe->d3cold.lock); + if (err) + return err; + + return 0; } -void xe_pm_init(struct xe_device *xe) +/** + * xe_pm_init - Initialize Xe Power Management + * @xe: xe device instance + * + * This component is responsible for System and Device sleep states. + * + * Returns 0 for success, negative error code otherwise. + */ +int xe_pm_init(struct xe_device *xe) { + int err; + /* For now suspend/resume is only allowed with GuC */ if (!xe_device_uc_enabled(xe)) - return; - - drmm_mutex_init(&xe->drm, &xe->d3cold.lock); + return 0; xe->d3cold.capable = xe_pm_pci_d3cold_capable(xe); if (xe->d3cold.capable) { - xe_device_sysfs_init(xe); - xe_pm_set_vram_threshold(xe, DEFAULT_VRAM_THRESHOLD); + err = xe_device_sysfs_init(xe); + if (err) + return err; + + err = xe_pm_set_vram_threshold(xe, DEFAULT_VRAM_THRESHOLD); + if (err) + return err; } xe_pm_runtime_init(xe); + + return 0; } +/** + * xe_pm_runtime_fini - Finalize Runtime PM + * @xe: xe device instance + */ void xe_pm_runtime_fini(struct xe_device *xe) { struct device *dev = xe->drm.dev; @@ -225,6 +297,28 @@ struct task_struct *xe_pm_read_callback_task(struct xe_device *xe) return READ_ONCE(xe->pm_callback_task); } +/** + * xe_pm_runtime_suspended - Check if runtime_pm state is suspended + * @xe: xe device instance + * + * This does not provide any guarantee that the device is going to remain + * suspended as it might be racing with the runtime state transitions. + * It can be used only as a non-reliable assertion, to ensure that we are not in + * the sleep state while trying to access some memory for instance. + * + * Returns true if PCI device is suspended, false otherwise. + */ +bool xe_pm_runtime_suspended(struct xe_device *xe) +{ + return pm_runtime_suspended(xe->drm.dev); +} + +/** + * xe_pm_runtime_suspend - Prepare our device for D3hot/D3Cold + * @xe: xe device instance + * + * Returns 0 for success, negative error code otherwise. + */ int xe_pm_runtime_suspend(struct xe_device *xe) { struct xe_bo *bo, *on; @@ -232,18 +326,15 @@ int xe_pm_runtime_suspend(struct xe_device *xe) u8 id; int err = 0; - if (xe->d3cold.allowed && xe_device_mem_access_ongoing(xe)) - return -EBUSY; - /* Disable access_ongoing asserts and prevent recursive pm calls */ xe_pm_write_callback_task(xe, current); /* - * The actual xe_device_mem_access_put() is always async underneath, so + * The actual xe_pm_runtime_put() is always async underneath, so * exactly where that is called should makes no difference to us. However * we still need to be very careful with the locks that this callback * acquires and the locks that are acquired and held by any callers of - * xe_device_mem_access_get(). We already have the matching annotation + * xe_runtime_pm_get(). We already have the matching annotation * on that side, but we also need it here. For example lockdep should be * able to tell us if the following scenario is in theory possible: * @@ -251,15 +342,15 @@ int xe_pm_runtime_suspend(struct xe_device *xe) * lock(A) | * | xe_pm_runtime_suspend() * | lock(A) - * xe_device_mem_access_get() | + * xe_pm_runtime_get() | * * This will clearly deadlock since rpm core needs to wait for * xe_pm_runtime_suspend() to complete, but here we are holding lock(A) * on CPU0 which prevents CPU1 making forward progress. With the - * annotation here and in xe_device_mem_access_get() lockdep will see + * annotation here and in xe_pm_runtime_get() lockdep will see * the potential lock inversion and give us a nice splat. */ - lock_map_acquire(&xe_device_mem_access_lockdep_map); + lock_map_acquire(&xe_pm_runtime_lockdep_map); /* * Applying lock for entire list op as xe_ttm_bo_destroy and xe_bo_move_notify @@ -285,11 +376,17 @@ int xe_pm_runtime_suspend(struct xe_device *xe) xe_irq_suspend(xe); out: - lock_map_release(&xe_device_mem_access_lockdep_map); + lock_map_release(&xe_pm_runtime_lockdep_map); xe_pm_write_callback_task(xe, NULL); return err; } +/** + * xe_pm_runtime_resume - Waking up from D3hot/D3Cold + * @xe: xe device instance + * + * Returns 0 for success, negative error code otherwise. + */ int xe_pm_runtime_resume(struct xe_device *xe) { struct xe_gt *gt; @@ -299,7 +396,7 @@ int xe_pm_runtime_resume(struct xe_device *xe) /* Disable access_ongoing asserts and prevent recursive pm calls */ xe_pm_write_callback_task(xe, current); - lock_map_acquire(&xe_device_mem_access_lockdep_map); + lock_map_acquire(&xe_pm_runtime_lockdep_map); /* * It can be possible that xe has allowed d3cold but other pcie devices @@ -310,11 +407,9 @@ int xe_pm_runtime_resume(struct xe_device *xe) xe->d3cold.power_lost = xe_guc_in_reset(>->uc.guc); if (xe->d3cold.allowed && xe->d3cold.power_lost) { - for_each_gt(gt, xe, id) { - err = xe_pcode_init(gt); - if (err) - goto out; - } + err = xe_pcode_ready(xe, true); + if (err) + goto out; /* * This only restores pinned memory which is the memory @@ -336,27 +431,147 @@ int xe_pm_runtime_resume(struct xe_device *xe) goto out; } out: - lock_map_release(&xe_device_mem_access_lockdep_map); + lock_map_release(&xe_pm_runtime_lockdep_map); xe_pm_write_callback_task(xe, NULL); return err; } -int xe_pm_runtime_get(struct xe_device *xe) +/* + * For places where resume is synchronous it can be quite easy to deadlock + * if we are not careful. Also in practice it might be quite timing + * sensitive to ever see the 0 -> 1 transition with the callers locks + * held, so deadlocks might exist but are hard for lockdep to ever see. + * With this in mind, help lockdep learn about the potentially scary + * stuff that can happen inside the runtime_resume callback by acquiring + * a dummy lock (it doesn't protect anything and gets compiled out on + * non-debug builds). Lockdep then only needs to see the + * xe_pm_runtime_lockdep_map -> runtime_resume callback once, and then can + * hopefully validate all the (callers_locks) -> xe_pm_runtime_lockdep_map. + * For example if the (callers_locks) are ever grabbed in the + * runtime_resume callback, lockdep should give us a nice splat. + */ +static void pm_runtime_lockdep_prime(void) +{ + lock_map_acquire(&xe_pm_runtime_lockdep_map); + lock_map_release(&xe_pm_runtime_lockdep_map); +} + +/** + * xe_pm_runtime_get - Get a runtime_pm reference and resume synchronously + * @xe: xe device instance + */ +void xe_pm_runtime_get(struct xe_device *xe) { - return pm_runtime_get_sync(xe->drm.dev); + pm_runtime_get_noresume(xe->drm.dev); + + if (xe_pm_read_callback_task(xe) == current) + return; + + pm_runtime_lockdep_prime(); + pm_runtime_resume(xe->drm.dev); } -int xe_pm_runtime_put(struct xe_device *xe) +/** + * xe_pm_runtime_put - Put the runtime_pm reference back and mark as idle + * @xe: xe device instance + */ +void xe_pm_runtime_put(struct xe_device *xe) { - pm_runtime_mark_last_busy(xe->drm.dev); - return pm_runtime_put(xe->drm.dev); + if (xe_pm_read_callback_task(xe) == current) { + pm_runtime_put_noidle(xe->drm.dev); + } else { + pm_runtime_mark_last_busy(xe->drm.dev); + pm_runtime_put(xe->drm.dev); + } } +/** + * xe_pm_runtime_get_ioctl - Get a runtime_pm reference before ioctl + * @xe: xe device instance + * + * Returns: Any number greater than or equal to 0 for success, negative error + * code otherwise. + */ +int xe_pm_runtime_get_ioctl(struct xe_device *xe) +{ + if (WARN_ON(xe_pm_read_callback_task(xe) == current)) + return -ELOOP; + + pm_runtime_lockdep_prime(); + return pm_runtime_get_sync(xe->drm.dev); +} + +/** + * xe_pm_runtime_get_if_active - Get a runtime_pm reference if device active + * @xe: xe device instance + * + * Returns: Any number greater than or equal to 0 for success, negative error + * code otherwise. + */ int xe_pm_runtime_get_if_active(struct xe_device *xe) { return pm_runtime_get_if_active(xe->drm.dev); } +/** + * xe_pm_runtime_get_if_in_use - Get a runtime_pm reference and resume if needed + * @xe: xe device instance + * + * Returns: True if device is awake and the reference was taken, false otherwise. + */ +bool xe_pm_runtime_get_if_in_use(struct xe_device *xe) +{ + if (xe_pm_read_callback_task(xe) == current) { + /* The device is awake, grab the ref and move on */ + pm_runtime_get_noresume(xe->drm.dev); + return true; + } + + return pm_runtime_get_if_in_use(xe->drm.dev) > 0; +} + +/** + * xe_pm_runtime_get_noresume - Bump runtime PM usage counter without resuming + * @xe: xe device instance + * + * This function should be used in inner places where it is surely already + * protected by outer-bound callers of `xe_pm_runtime_get`. + * It will warn if not protected. + * The reference should be put back after this function regardless, since it + * will always bump the usage counter, regardless. + */ +void xe_pm_runtime_get_noresume(struct xe_device *xe) +{ + bool ref; + + ref = xe_pm_runtime_get_if_in_use(xe); + + if (drm_WARN(&xe->drm, !ref, "Missing outer runtime PM protection\n")) + pm_runtime_get_noresume(xe->drm.dev); +} + +/** + * xe_pm_runtime_resume_and_get - Resume, then get a runtime_pm ref if awake. + * @xe: xe device instance + * + * Returns: True if device is awake and the reference was taken, false otherwise. + */ +bool xe_pm_runtime_resume_and_get(struct xe_device *xe) +{ + if (xe_pm_read_callback_task(xe) == current) { + /* The device is awake, grab the ref and move on */ + pm_runtime_get_noresume(xe->drm.dev); + return true; + } + + pm_runtime_lockdep_prime(); + return pm_runtime_resume_and_get(xe->drm.dev) >= 0; +} + +/** + * xe_pm_assert_unbounded_bridge - Disable PM on unbounded pcie parent bridge + * @xe: xe device instance + */ void xe_pm_assert_unbounded_bridge(struct xe_device *xe) { struct pci_dev *pdev = to_pci_dev(xe->drm.dev); @@ -371,6 +586,13 @@ void xe_pm_assert_unbounded_bridge(struct xe_device *xe) } } +/** + * xe_pm_set_vram_threshold - Set a vram threshold for allowing/blocking D3Cold + * @xe: xe device instance + * @threshold: VRAM size in bites for the D3cold threshold + * + * Returns 0 for success, negative error code otherwise. + */ int xe_pm_set_vram_threshold(struct xe_device *xe, u32 threshold) { struct ttm_resource_manager *man; @@ -395,6 +617,13 @@ int xe_pm_set_vram_threshold(struct xe_device *xe, u32 threshold) return 0; } +/** + * xe_pm_d3cold_allowed_toggle - Check conditions to toggle d3cold.allowed + * @xe: xe device instance + * + * To be called during runtime_pm idle callback. + * Check for all the D3Cold conditions ahead of runtime suspend. + */ void xe_pm_d3cold_allowed_toggle(struct xe_device *xe) { struct ttm_resource_manager *man; |