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authorNicolas Pitre <[email protected]>2020-03-28 22:25:11 -0400
committerGreg Kroah-Hartman <[email protected]>2020-04-23 15:46:30 +0200
commit9a98e7a80f95378c9ee0c644705e3b5aa54745f1 (patch)
tree0cb2689f274fa61f093e60a89f4f1c47b4aca8b3 /tools/testing/selftests/bpf/prog_tests/sockmap_basic.c
parent66bb1c9518e623235cbaa7832c919eb4fe586cae (diff)
vt: don't use kmalloc() for the unicode screen buffer
Even if the actual screen size is bounded in vc_do_resize(), the unicode buffer is still a little more than twice the size of the glyph buffer and may exceed MAX_ORDER down the kmalloc() path. This can be triggered from user space. Since there is no point having a physically contiguous buffer here, let's avoid the above issue as well as reducing pressure on high order allocations by using vmalloc() instead. Signed-off-by: Nicolas Pitre <[email protected]> Cc: <[email protected]> Acked-by: Sam Ravnborg <[email protected]> Link: https://lore.kernel.org/r/[email protected] Signed-off-by: Greg Kroah-Hartman <[email protected]>
Diffstat (limited to 'tools/testing/selftests/bpf/prog_tests/sockmap_basic.c')
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