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authorTai Man <[email protected]>2019-06-07 17:32:27 -0400
committerAlex Deucher <[email protected]>2019-07-18 14:17:19 -0500
commit74eda776d7a4e69ec7aa1ce30a87636f14220fbb (patch)
treee2a2976c5033d20480609c2bf0165f0f06f6adb0 /tools/perf/util/trace-event-scripting.c
parent1ca068ed34d6b39d336c1b0d618ed73ba8f04548 (diff)
drm/amd/display: use encoder's engine id to find matched free audio device
[Why] On some platforms, the encoder id 3 is not populated. So the encoders are not stored in right order as index (id: 0, 1, 2, 4, 5) at pool. This would cause encoders id 4 & id 5 to fail when finding corresponding audio device, defaulting to the first available audio device. As result, we cannot stream audio into two DP ports with encoders id 4 & id 5. [How] It need to create enough audio device objects (0 - 5) to perform matching. Then use encoder engine id to find matched audio device. Signed-off-by: Tai Man <[email protected]> Reviewed-by: Charlene Liu <[email protected]> Acked-by: Leo Li <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
Diffstat (limited to 'tools/perf/util/trace-event-scripting.c')
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