diff options
author | Mark Brown <[email protected]> | 2023-07-17 06:12:31 +0100 |
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committer | Mark Brown <[email protected]> | 2023-07-17 06:12:31 +0100 |
commit | 0791faebfe750292a8a842b64795a390ca4a3b51 (patch) | |
tree | 0e6095a5a0130398b0693bddfdc421c41eebda7c /tools/perf/util/sharded_mutex.h | |
parent | e8bf1741c14eb8e4a4e1364d45aeeab66660ab9b (diff) | |
parent | fdf0eaf11452d72945af31804e2a1048ee1b574c (diff) |
ASoC: Merge v6.5-rc2
Get a similar baseline to my other branches, and fixes for people using
the branch.
Diffstat (limited to 'tools/perf/util/sharded_mutex.h')
-rw-r--r-- | tools/perf/util/sharded_mutex.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/tools/perf/util/sharded_mutex.h b/tools/perf/util/sharded_mutex.h new file mode 100644 index 000000000000..7325e969eee3 --- /dev/null +++ b/tools/perf/util/sharded_mutex.h @@ -0,0 +1,29 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef PERF_SHARDED_MUTEX_H +#define PERF_SHARDED_MUTEX_H + +#include "mutex.h" +#include "hashmap.h" + +/* + * In a situation where a lock is needed per object, having a mutex can be + * relatively memory expensive (40 bytes on x86-64). If the object can be + * constantly hashed, a sharded mutex is an alternative global pool of mutexes + * where the mutex is looked up from a hash value. This can lead to collisions + * if the number of shards isn't large enough. + */ +struct sharded_mutex { + /* mutexes array is 1<<cap_bits in size. */ + unsigned int cap_bits; + struct mutex mutexes[]; +}; + +struct sharded_mutex *sharded_mutex__new(size_t num_shards); +void sharded_mutex__delete(struct sharded_mutex *sm); + +static inline struct mutex *sharded_mutex__get_mutex(struct sharded_mutex *sm, size_t hash) +{ + return &sm->mutexes[hash_bits(hash, sm->cap_bits)]; +} + +#endif /* PERF_SHARDED_MUTEX_H */ |