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authorBen Skeggs <[email protected]>2014-08-10 04:10:30 +1000
committerBen Skeggs <[email protected]>2014-08-10 05:28:17 +1000
commitd6bd380373cd72ee5431627c3a2d083d38511576 (patch)
tree20bb4119ecc0b257b66073d64d34c021ada13072 /tools/perf/util/scripting-engines/trace-event-python.c
parente887377338ff1f04b4c56249f3947a642e4029bf (diff)
drm/gf100-/gr: implement the proper SetShaderExceptions method
We have another version of it implemented in SW, however, that version isn't serialised with normal PGRAPH operation and can possibly clobber the enables for another context. This is the same method that's implemented by the NVIDIA binary driver. Signed-off-by: Ben Skeggs <[email protected]>
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