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| author | Rahul Rameshbabu <[email protected]> | 2023-08-07 09:36:20 -0700 |
|---|---|---|
| committer | Jiri Kosina <[email protected]> | 2023-08-14 11:41:17 +0200 |
| commit | 77fe1fed4741b14ccf5abf19dc794cc5928c1ac8 (patch) | |
| tree | 9457c304e6382639ae27f9b34a29c7c4c77ada80 /tools/perf/util/c++/clang.cpp | |
| parent | 3ab196f882377ed5c2a946cf9f7ede8be4727f44 (diff) | |
HID: nvidia-shield: Update Thunderstrike LED instance name to use id
Previously would let led_classdev handle renaming when name collision
occurred. Now that an ID allocator is used to uniquely identify multiple
Thunderstrike controllers, generate unique led device names.
Signed-off-by: Rahul Rameshbabu <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
Diffstat (limited to 'tools/perf/util/c++/clang.cpp')
0 files changed, 0 insertions, 0 deletions