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authorThomas Zimmermann <[email protected]>2019-12-10 09:49:03 +0100
committerThomas Zimmermann <[email protected]>2019-12-11 17:02:16 +0100
commiteb3deeceaa5d066a5819fb45876de4d262a8f210 (patch)
tree66a3018e0a48360bf79d30a437b28cfa25398b30 /tools/perf/scripts/python
parent230b8b04d74958ebc5892510475e510b1284f14f (diff)
drm/udl: Remove struct udl_device.active_fb_16
The udl driver stores the currently active framebuffer to know from where to accept damage updates. With the conversion to plane-state damage handling, this is not necessary any longer. The currently active framebuffer and damaged area are always stored in the plane state. Signed-off-by: Thomas Zimmermann <[email protected]> Reviewed-by: Daniel Vetter <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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