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author | Thomas Zimmermann <[email protected]> | 2019-12-10 09:49:03 +0100 |
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committer | Thomas Zimmermann <[email protected]> | 2019-12-11 17:02:16 +0100 |
commit | eb3deeceaa5d066a5819fb45876de4d262a8f210 (patch) | |
tree | 66a3018e0a48360bf79d30a437b28cfa25398b30 /tools/perf/scripts/python | |
parent | 230b8b04d74958ebc5892510475e510b1284f14f (diff) |
drm/udl: Remove struct udl_device.active_fb_16
The udl driver stores the currently active framebuffer to know from
where to accept damage updates.
With the conversion to plane-state damage handling, this is not necessary
any longer. The currently active framebuffer and damaged area are always
stored in the plane state.
Signed-off-by: Thomas Zimmermann <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'tools/perf/scripts/python')
0 files changed, 0 insertions, 0 deletions