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authorChris Wilson <[email protected]>2013-11-26 11:23:15 +0000
committerDaniel Vetter <[email protected]>2013-11-27 09:04:36 +0100
commita415d355645ca5e8797235a76026ca2622ceefdb (patch)
tree75cf3f853d0b4f80ef4ae4e6e7332e3425aa4351 /tools/perf/scripts/python
parent7c063c725987406d743cc7de7625ff224fab75de (diff)
drm/i915: Pin relocations for the duration of constructing the execbuffer
As the execbuffer dispatch grows ever more complex and involves multiple stages of moving objects into the aperture, we need to take greater care that we do not evict our execbuffer objects prior to dispatch. This is relatively simple as we can just keep the objects pinned for not just the relocation but until we are finished. One such example is the possibility of the context switch causing an eviction or hitting the shrinker in order to fit its object into the aperture. Link: http://lists.freedesktop.org/archives/intel-gfx/2013-November/036166.html Reported-by: "Siluvery, Arun" <[email protected]> Signed-off-by: Chris Wilson <[email protected]> Cc: Ben Widawsky <[email protected]> Cc: Daniel Vetter <[email protected]> Cc: [email protected] Acked-by: Ben Widawsky <[email protected]> Tested-by: Ben Widawsky <[email protected]> [danvet: Add the additional explanations from Chris to the commit message.] Signed-off-by: Daniel Vetter <[email protected]>
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