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authorChris Wilson <[email protected]>2017-02-22 11:40:48 +0000
committerChris Wilson <[email protected]>2017-02-22 12:12:15 +0000
commit57822dc6b9cfeb5300e467ff83d8371aead90047 (patch)
treefd2cda9d94247ffc3ab1cec90780883ca76404e0 /tools/perf/scripts/python
parentf6aaba4dfbc8eaa1b2b756b989fb423a789ee4e8 (diff)
drm/i915: Perform object clflushing asynchronously
Flushing the cachelines for an object is slow, can be as much as 100ms for a large framebuffer. We currently do this under the struct_mutex BKL on execution or on pageflip. But now with the ability to add fences to obj->resv for both flips and execbuf (and we naturally wait on the fence before CPU access), we can move the clflush operation to a workqueue and signal a fence for completion, thereby doing the work asynchronously and not blocking the driver or its clients. v2: Introduce i915_gem_clflush.h and use a new name, split out some extras into separate patches. Suggested-by: Akash Goel <[email protected]> Signed-off-by: Chris Wilson <[email protected]> Cc: Joonas Lahtinen <[email protected]> Cc: Matthew Auld <[email protected]> Reviewed-by: Joonas Lahtinen <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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