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authorNeilBrown <[email protected]>2017-12-18 12:41:42 +1100
committerGreg Kroah-Hartman <[email protected]>2018-01-08 16:03:44 +0100
commit30f4236aafa81722490e74ded48a9fb2aff013ab (patch)
tree8482ff744cc23c165ce12a51cf1c808ccb4ae087 /tools/perf/scripts/python
parentbcfa98a50763a0f781a8441d1994ae1456816219 (diff)
staging: lustre: replace cfs_srand() calls with add_device_randomness().
The only places that cfs_srand is called, the random bits are mixed with bits from get_random_bytes(). So it is equally effective to add entropy to either pool. So we can replace calls to cfs_srand() with calls that add the entropy with add_device_randomness(). That function adds time-based entropy, so we can discard the ktime_get_ts64 calls. One location in lustre_handles.c only adds timebased entropy. This cannot improve the entropy provided by get_random_bytes(), so just discard that call. Signed-off-by: NeilBrown <[email protected]> Signed-off-by: Greg Kroah-Hartman <[email protected]>
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