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authorGajanan Bhat <[email protected]>2014-08-07 17:03:30 +0530
committerDaniel Vetter <[email protected]>2014-08-08 17:44:00 +0200
commit01e184cc85d4516cab0ecea7c2c43a2dd3ad432b (patch)
tree6ab7b96daf14df5c93fb7452b9a22b1ab1a9d536 /tools/perf/scripts/python
parenta398e9c79eea74ba2f3f24ac08902661682f008c (diff)
drm/i915: Add sprite watermark programming for VLV and CHV
Program DDL register as part of sprite watermark programming for CHV and VLV. v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK v3: Addressed review comments by Ville - Changed Sprite DDL definitions to more generic to avoid multiple if-else - Changed bit masking to customary form - Changed to bitwise shorthand operator for sprite_dl assignment Signed-off-by: Gajanan Bhat <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Signed-off-by: Daniel Vetter <[email protected]>
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