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authorJoshua Ashton <[email protected]>2023-11-16 18:57:51 -0100
committerAlex Deucher <[email protected]>2023-12-13 16:08:00 -0500
commit0ef47454dc82358b62a424b37c7520a84f307edb (patch)
treecfcf6e4a702231eb1d426657a60e0c8db1a8e1df /tools/perf/scripts/python/syscall-counts.py
parentf545d82479b46368bf00d0bfecf33fa914bd5f8f (diff)
drm/amd/display: add plane blend LUT and TF driver-specific properties
Blend 1D LUT or a pre-defined transfer function (TF) can be set to linearize content before blending, so that it's positioned just before blending planes in the AMD color mgmt pipeline, and after 3D LUT (non-linear space). Shaper and Blend LUTs are 1D LUTs that sandwich 3D LUT. Drivers should advertize blend properties according to HW caps. There is no blend ROM for pre-defined TF. When setting blend TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that's actually programmed. v3: - spell out TF+LUT behavior in the commit and comments (Harry) v5: - get blend blob correctly Reviewed-by: Harry Wentland <[email protected]> Signed-off-by: Joshua Ashton <[email protected]> Signed-off-by: Melissa Wen <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
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