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author | Chris Wilson <chris@chris-wilson.co.uk> | 2016-08-05 10:14:13 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2016-08-05 10:54:38 +0100 |
commit | 5cba5be6b61d310590f48670f6285cdb83441b91 (patch) | |
tree | 24a6fdb77bee71ee8f5999ea847a516dfe520d0f /tools/perf/scripts/python/syscall-counts-by-pid.py | |
parent | 307dc25bf64fb54575d60cf700c7b5b39f183b88 (diff) |
drm/i915/shrinker: Wait before acquiring struct_mutex under oom
We can now wait for the GPU (all engines) to become idle without
requiring the struct_mutex. Inside the shrinker, we need to currently
take the struct_mutex in order to purge objects and to purge the objects
we need the GPU to be idle - causing a stall whilst we hold the
struct_mutex. We can hide most of that stall by performing the wait
before taking the struct_mutex and only doing essential waits for
new rendering on objects to be freed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-8-git-send-email-chris@chris-wilson.co.uk
Diffstat (limited to 'tools/perf/scripts/python/syscall-counts-by-pid.py')
0 files changed, 0 insertions, 0 deletions