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| author | Chris Wilson <[email protected]> | 2018-04-18 19:40:52 +0100 |
|---|---|---|
| committer | Chris Wilson <[email protected]> | 2018-04-18 21:09:11 +0100 |
| commit | b7268c5eed0ab4f052d614b4b0e3fe8a51c9d5a1 (patch) | |
| tree | d0ba72c9162cd589dca7f5af88af419c70f566a6 /tools/perf/scripts/python/stackcollapse.py | |
| parent | 0c7112a00272c633a79cad91ea9c1a0f40330f5d (diff) | |
drm/i915: Pack params to engine->schedule() into a struct
Today we only want to pass along the priority to engine->schedule(), but
in the future we want to have much more control over the various aspects
of the GPU during a context's execution, for example controlling the
frequency allowed. As we need an ever growing number of parameters for
scheduling, move those into a struct for convenience.
v2: Move the anonymous struct into its own function for legibility and
ye olde gcc.
Signed-off-by: Chris Wilson <[email protected]>
Reviewed-by: Joonas Lahtinen <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'tools/perf/scripts/python/stackcollapse.py')
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