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authorLaurent Pinchart <[email protected]>2017-11-30 09:45:20 -0500
committerMauro Carvalho Chehab <[email protected]>2018-05-17 06:22:08 -0400
commit5e824f989e6e8621b095e017b23ac888a827e019 (patch)
tree4ebc0582dd78568e44a1e3b489e1d06d6f4455d4 /tools/perf/scripts/python/stackcollapse.py
parent33025a5c661a9cc9a48af5e00b7fd4ea0bd36008 (diff)
media: v4l: vsp1: Integrate DISCOM in display pipeline
The DISCOM is used to compute CRCs on display frames. Integrate it in the display pipeline at the output of the blending unit to process output frames. Computing CRCs on input frames is possible by positioning the DISCOM at a different point in the pipeline. This use case isn't supported at the moment and could be implemented by extending the API between the VSP1 and DU drivers if needed. Signed-off-by: Laurent Pinchart <[email protected]> Reviewed-by: Kieran Bingham <[email protected]> Reviewed-by: Jacopo Mondi <[email protected]> Signed-off-by: Mauro Carvalho Chehab <[email protected]>
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