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authorMika Kuoppala <[email protected]>2016-03-16 17:54:00 +0200
committerMika Kuoppala <[email protected]>2016-03-17 15:01:15 +0200
commitee4b6faf96a990d2acc30084f4edf015ca21b9c4 (patch)
tree707cb7ef50d009ff3481f9d36ed2eab0d758c22c /tools/perf/scripts/python/net_dropmonitor.py
parent72341af4285ae1337c0dfdfa3e68318b52b8757c (diff)
drm/i915: Modify reset func to handle per engine resets
In full gpu reset we prime all engines and reset domains corresponding to each engine. Per engine reset is just a special case of this process wherein only a single engine is reset. This change is aimed to modify relevant functions to achieve this. There are some other steps we carry out in case of engine reset which are addressed in later patches. Reset func now accepts a mask of all engines that need to be reset. Where per engine resets are supported, error handler populates the mask accordingly otherwise all engines are specified. v2: ALL_ENGINES mask fixup, better for_each_ring_masked (Chris) v3: Whitespace fixes (Chris) v4: Rebase due to s/ring/engine Cc: Chris Wilson <[email protected]> Signed-off-by: Mika Kuoppala <[email protected]> Signed-off-by: Arun Siluvery <[email protected]> Reviewed-by: Chris Wilson <[email protected]> Signed-off-by: Mika Kuoppala <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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