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authorTvrtko Ursulin <[email protected]>2020-11-04 13:47:42 +0000
committerTvrtko Ursulin <[email protected]>2020-11-09 11:59:43 +0000
commitbda3002485a3dcf975b4ecf3fab9dd53f228db6d (patch)
treea0368c3483d02ded18849335ee5e2bb317745390 /tools/perf/scripts/python/mem-phys-addr.py
parentad18fa0f5f052046cad96fee762b5c64f42dd86a (diff)
drm/i915: Improve record of hung engines in error state
Between events which trigger engine and GPU resets and capturing the error state we lose information on which engine triggered the reset. Improve this by passing in the hung engine mask down to error capture. Result is that the list of engines in user visible "GPU HANG: ecode <gen>:<engines>:<ecode>, <process>" is now a list of hanging and not just active engines. Most importantly the displayed process is now the one which was actually hung. v2: * Stub prototype. (Chris) Signed-off-by: Tvrtko Ursulin <[email protected]> Reviewed-by: Chris Wilson <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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