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author | Thomas Hellstrom <[email protected]> | 2014-06-09 12:39:22 +0200 |
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committer | Thomas Hellstrom <[email protected]> | 2014-07-04 12:12:09 +0200 |
commit | 18e4a4669c5023eb1157f2a3f1bf6ca2b8535572 (patch) | |
tree | 3d3e32d5eee38490a1660f8dfc4f62c7b8e3fd01 /tools/perf/scripts/python/event_analyzing_sample.py | |
parent | bc1dfff04a5d4064ba0db1fab13f84ab4f333d2b (diff) |
drm/vmwgfx: Fix compat shader namespace
Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'tools/perf/scripts/python/event_analyzing_sample.py')
0 files changed, 0 insertions, 0 deletions