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authorJason A. Donenfeld <[email protected]>2022-04-08 18:03:13 +0200
committerJason A. Donenfeld <[email protected]>2022-05-13 23:59:23 +0200
commit9f13fb0cd11ed2327abff69f6501a2c124c88b5a (patch)
tree6c185b59fdd4d8e536f799ad4bef6366cc9f88ef /tools/perf/scripts/python/check-perf-trace.py
parent3bd4abc07a267e6a8b33d7f8717136e18f921c53 (diff)
um: use fallback for random_get_entropy() instead of zero
In the event that random_get_entropy() can't access a cycle counter or similar, falling back to returning 0 is really not the best we can do. Instead, at least calling random_get_entropy_fallback() would be preferable, because that always needs to return _something_, even falling back to jiffies eventually. It's not as though random_get_entropy_fallback() is super high precision or guaranteed to be entropic, but basically anything that's not zero all the time is better than returning zero all the time. This is accomplished by just including the asm-generic code like on other architectures, which means we can get rid of the empty stub function here. Cc: Thomas Gleixner <[email protected]> Cc: Arnd Bergmann <[email protected]> Cc: Richard Weinberger <[email protected]> Cc: Anton Ivanov <[email protected]> Acked-by: Johannes Berg <[email protected]> Signed-off-by: Jason A. Donenfeld <[email protected]>
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