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authorVille Syrjälä <[email protected]>2016-02-11 19:16:37 +0200
committerVille Syrjälä <[email protected]>2016-08-11 18:34:07 +0300
commitc2ff7370aee6ba750859d7008d05c68e873d7c7b (patch)
tree33303d7b4e3d27374c8225952b23759b1dbdb47e /tools/perf/scripts/python/bin/stackcollapse-report
parent72618ebfde9e3ff74e03eb6c0bc1fdb33d1d1fa0 (diff)
drm/i915: Adjust obj tiling vs. fb modifier rules
Currently we require the object to be X tiled if the fb is X tiled. The argument is supposedly FBC GTT tracking. But actually that no longer holds water since FBC supports Y tiling as well on SKL+. A better rule IMO is to require that if there is a fence, the fb modifier match the object tiling mode. But if the object is linear, we can allow the fb modifier to be anything. The idea being that if the user set the tiling mode on the object, presumably the intention is to actually use the fence for CPU access. But if the tiling mode is not set, the user has no intention of using a fence (and can't actually since we disallow tiling mode changes when there are framebuffers associated with the object). On gen2/3 we must keep to the rule that the object and fb must be either both linear or both X tiled. No mixing allowed since the display engine itself will use the fence if it's present. v2: Fix typos v3: Rebase due to i915_gem_object_get_tiling() & co. Reviewed-by: Matthew Auld <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Daniel Vetter <[email protected]>
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