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authorZack Rusin <[email protected]>2022-03-18 13:43:31 -0400
committerZack Rusin <[email protected]>2022-03-21 10:10:36 -0400
commit6f6f9788d821ee39c8a28e389a35027d6a5f143b (patch)
tree4763640c53f8876c9c69f783e6f5eeab06b7857e /tools/perf/scripts/python/bin/stackcollapse-report
parent8bb75aeb58bd688d70827ae179bd3da57b6d975b (diff)
drm/vmwgfx: Disable command buffers on svga3 without gbobjects
With very limited vram on svga3 it's difficult to handle all the surface migrations. Without gbobjects, i.e. the ability to store surfaces in guest mobs, there's no reason to support intermediate svga2 features, especially because we can fall back to fb traces and svga3 will never support those in-between features. On svga3 we wither want to use fb traces or screen targets (i.e. gbobjects), nothing in between. This fixes presentation on a lot of fusion/esxi tech previews where the exposed svga3 caps haven't been finalized yet. Signed-off-by: Zack Rusin <[email protected]> Fixes: 2cd80dbd3551 ("drm/vmwgfx: Add basic support for SVGA3") Cc: <[email protected]> # v5.14+ Reviewed-by: Martin Krastev <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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