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authorChris Wilson <[email protected]>2019-06-19 18:01:35 +0100
committerChris Wilson <[email protected]>2019-06-19 19:49:14 +0100
commit09c5ab384f6fb30f834a5777888b4486dd7f015d (patch)
tree7a577ce0e9317a69065ecab4282bded8e4bd1a2b /tools/perf/scripts/python/bin/stackcollapse-report
parentbdeb18dbcf8227e8f4b46db3f53a4155409e68cd (diff)
drm/i915: Keep rings pinned while the context is active
Remember to keep the rings pinned as well as the context image until the GPU is no longer active. v2: Introduce a ring->pin_count primarily to hide the mock_ring that doesn't fit into the normal GGTT vma picture. v3: Order is important in teardown, ringbuffer submission needs to drop the pin count on the engine->kernel_context before it can gleefully free its ring. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110946 Fixes: ce476c80b8bf ("drm/i915: Keep contexts pinned until after the next kernel context switch") Signed-off-by: Chris Wilson <[email protected]> Cc: Mika Kuoppala <[email protected]> Cc: Tvrtko Ursulin <[email protected]> Reviewed-by: Tvrtko Ursulin <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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