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authorVille Syrjälä <[email protected]>2017-03-17 23:17:56 +0200
committerVille Syrjälä <[email protected]>2017-03-23 15:41:34 +0200
commit2e881264b47414e6798329783d9dd9b30d89b76d (patch)
treeea60a77b3a8310af976e1caf13aeeb12284d3d67 /tools/perf/scripts/python/bin/stackcollapse-record
parent46f788ba2e09c9f48d50f47e27c8e2cfc7e1c076 (diff)
drm/i915: Use skl_plane_ctl() for the SKL "sprite" planes
On SKL the planes are uniform so the "sprites" can use the primary plane code perfectly fine. The only difference we have is the color key handling, but since we never enable that for the primary plane the same code works just fine. Signed-off-by: Ville Syrjälä <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Chris Wilson <[email protected]>
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