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authorKenneth Graunke <[email protected]>2012-10-07 08:51:07 -0700
committerDaniel Vetter <[email protected]>2012-10-12 10:59:02 +0200
commit26b6e44afb58432a5e998da0343757404f9de9ee (patch)
tree8437adced85f96dbe2c41b6a9d8eea316d12dcd4 /tools/perf/scripts/python/Perf-Trace-Util/lib/Perf/Trace/EventClass.py
parent6ce9410047f9f06c1b3336d5215402b77d6fd70f (diff)
drm/i915: Set guardband clipping workaround bit in the right register.
A previous patch, namely: commit bf97b276ca04cee9ab65ffd378fa8e6aedd71ff6 Author: Daniel Vetter <[email protected]> Date: Wed Apr 11 20:42:41 2012 +0200 drm/i915: implement w/a for incorrect guarband clipping accidentally set bit 5 in 3D_CHICKEN, which has nothing to do with clipping. This patch changes it to be set in 3D_CHICKEN3, where it belongs. The game "Dante" demonstrates random clipping issues when guardband clipping is enabled and bit 5 of 3D_CHICKEN3 isn't set. So the workaround is actually necessary. Cc: Daniel Vetter <[email protected]> Cc: Oliver McFadden <[email protected]> Acked-by: Paul Menzel <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Mika Kuoppala <[email protected]> Cc: [email protected] Signed-off-by: Daniel Vetter <[email protected]>
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