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authorChris Wilson <[email protected]>2013-01-15 12:39:35 +0000
committerDaniel Vetter <[email protected]>2013-01-17 22:07:57 +0100
commitdd624afd533bdc87b8c10835515a0c8b2b9868b1 (patch)
treee60ac4ebeeab688a32b28cfc3d4143768a58f6fc /scripts/stackusage
parent0fa877965194fa79fe87944844185d90cfc35352 (diff)
drm/i915: Add a debug interface to forcibly evict and shrink our object caches
As a means to investigate some bad system behaviour related to the purging of the active, inactive and unbound lists, it is useful to be able to manually control when those lists should be cleared. v2: use _safe list iterators as we kick objects from the list as we walk. Signed-off-by: Chris Wilson <[email protected]> [danvet: Add a small comment explaining why we don't need to check and wait for gpu resets, acked by Chris on irc.] Signed-off-by: Daniel Vetter <[email protected]>
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