diff options
author | Chris Wilson <[email protected]> | 2012-12-19 12:14:22 +0000 |
---|---|---|
committer | Daniel Vetter <[email protected]> | 2013-01-09 14:20:24 +0100 |
commit | ca320ac456099c29290568353d924157e626ede9 (patch) | |
tree | a9e4eef3242183022f63a1e83aaed779a599ca08 /scripts/patch-kernel | |
parent | c16ed4be4c3c691e8c11dc6d22490f79f030d300 (diff) |
drm/i915: Use pixel size for computing linear offsets into a sprite
This fixes an original bug in the sprite code that miscomputed the
source offset into a linear YUV packed framebuffer, that was magnified
into an oops with
commit 5a35e99e8162d6820013a56ad15ea8bf937af5a6
Author: Damien Lespiau <[email protected]>
Date: Fri Oct 26 18:20:12 2012 +0100
drm/i915: adjust sprite base address
Signed-off-by: Chris Wilson <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Damien Lespiau <[email protected]>
Cc: Ville Syrjälä <[email protected]>
Reviewed-by: Ville Syrjälä <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'scripts/patch-kernel')
0 files changed, 0 insertions, 0 deletions