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author | Tvrtko Ursulin <[email protected]> | 2015-03-23 11:10:38 +0000 |
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committer | Daniel Vetter <[email protected]> | 2015-03-23 15:09:33 +0100 |
commit | 1fc0a8f7c45275c38d3322089313fe2e309c1f17 (patch) | |
tree | 68aa352ddfcbe64f95f3c1d04b7fd42f66b2ad28 /scripts/gdb/linux/cpus.py | |
parent | 121920faf2ccce9aa66a7e2588415c9647b66104 (diff) |
drm/i915/skl: Take 90/270 rotation into account in watermark calculations
v2: Pass in rotation info to sprite plane updates as well.
v3: Use helper to determine 90/270 rotation. (Michel Thierry)
v4: Rebased for fb modifiers and atomic changes.
For: VIZ-4546
Signed-off-by: Tvrtko Ursulin <[email protected]>
Reviewed-by: Michel Thierry <[email protected]> (v3)
Reviewed-by: Joonas Lahtinen <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'scripts/gdb/linux/cpus.py')
0 files changed, 0 insertions, 0 deletions