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authorTvrtko Ursulin <[email protected]>2015-03-23 11:10:38 +0000
committerDaniel Vetter <[email protected]>2015-03-23 15:09:33 +0100
commit1fc0a8f7c45275c38d3322089313fe2e309c1f17 (patch)
tree68aa352ddfcbe64f95f3c1d04b7fd42f66b2ad28 /scripts/gdb/linux/cpus.py
parent121920faf2ccce9aa66a7e2588415c9647b66104 (diff)
drm/i915/skl: Take 90/270 rotation into account in watermark calculations
v2: Pass in rotation info to sprite plane updates as well. v3: Use helper to determine 90/270 rotation. (Michel Thierry) v4: Rebased for fb modifiers and atomic changes. For: VIZ-4546 Signed-off-by: Tvrtko Ursulin <[email protected]> Reviewed-by: Michel Thierry <[email protected]> (v3) Reviewed-by: Joonas Lahtinen <[email protected]> Signed-off-by: Daniel Vetter <[email protected]>
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