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authorChris Wilson <[email protected]>2019-06-19 18:01:35 +0100
committerJani Nikula <[email protected]>2019-07-29 14:57:50 +0300
commitac65bdfef14a902b40ff69a35f5c604dba096547 (patch)
tree7ce1ceff7faad2af00dfa0cdcede9894b5bcf4e6 /scripts/gcc-plugins/structleak_plugin.c
parent609488bc979f99f805f34e9a32c1e3b71179d10b (diff)
drm/i915: Keep rings pinned while the context is active
Remember to keep the rings pinned as well as the context image until the GPU is no longer active. v2: Introduce a ring->pin_count primarily to hide the mock_ring that doesn't fit into the normal GGTT vma picture. v3: Order is important in teardown, ringbuffer submission needs to drop the pin count on the engine->kernel_context before it can gleefully free its ring. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110946 Fixes: ce476c80b8bf ("drm/i915: Keep contexts pinned until after the next kernel context switch") Signed-off-by: Chris Wilson <[email protected]> Cc: Mika Kuoppala <[email protected]> Cc: Tvrtko Ursulin <[email protected]> Reviewed-by: Tvrtko Ursulin <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] (cherry picked from commit 09c5ab384f6fb30f834a5777888b4486dd7f015d) Signed-off-by: Jani Nikula <[email protected]>
Diffstat (limited to 'scripts/gcc-plugins/structleak_plugin.c')
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