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| author | Dave Airlie <[email protected]> | 2014-12-03 19:35:05 +1000 |
|---|---|---|
| committer | Dave Airlie <[email protected]> | 2014-12-03 19:35:05 +1000 |
| commit | d5b75dc01fa9c699aee5f82f5dbe508da438ff94 (patch) | |
| tree | a9eca99789d07574a82f03647e73d3e64c7e1ef3 /scripts/gcc-plugins/randomize_layout_plugin.c | |
| parent | 4fcd01d0f34645710ac92d5523e26019428b0806 (diff) | |
| parent | b8ccd1e490de8d9b9a968f859c003a10882ad8c8 (diff) | |
Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next
some vmware fixes.
* 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux:
drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
drm/vmwgfx: Fix fence event code
drm/vmwgfx: Don't use memory accounting for kernel-side fence objects
drm/vmwgfx: Fix error printout on signals pending
Diffstat (limited to 'scripts/gcc-plugins/randomize_layout_plugin.c')
0 files changed, 0 insertions, 0 deletions