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author | Max Staudt <[email protected]> | 2024-08-11 22:09:06 +0900 |
---|---|---|
committer | Jiri Kosina <[email protected]> | 2024-08-22 00:24:09 +0200 |
commit | 2933aa8b77be957d57d1a1ba71617e09cdaa2cbb (patch) | |
tree | cd0b88968ce0bea3ccdc5bd90bc7a93b207973e6 /rust/helpers | |
parent | 6e4436539ae182dc86d57d13849862bcafaa4709 (diff) |
HID: hid-playstation: DS4: Update rumble and lightbar together
Some 3rd party gamepads expect updates to rumble and lightbar together,
and setting one may cancel the other.
Let's maximise compatibility by always sending rumble and lightbar
updates together, even when only one has been scheduled.
Further background reading:
- Apparently the PS4 always sends rumble and lightbar updates together:
https://eleccelerator.com/wiki/index.php?title=DualShock_4#0x11_2
- 3rd party gamepads may not implement lightbar_blink, and may simply
ignore updates with 0x07 set, according to:
https://github.com/Ryochan7/DS4Windows/pull/1839
[[email protected]: fix shortlog]
Acked-by: Roderick Colenbrander <[email protected]>
Signed-off-by: Max Staudt <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
Diffstat (limited to 'rust/helpers')
0 files changed, 0 insertions, 0 deletions