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author | Christophe JAILLET <christophe.jaillet@wanadoo.fr> | 2021-11-25 20:42:51 +0100 |
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committer | Jason Gunthorpe <jgg@nvidia.com> | 2021-11-29 14:33:55 -0400 |
commit | 0c83da72d0c98cbde21fee4d0e8a7f3b5cac273a (patch) | |
tree | 78c675fc92e5333917916cbe4f1f5ae139ca9fe3 /net | |
parent | e02d9cc2f8581ff39d13e0c01c98131bbac70206 (diff) |
RDMA/mlx4: Use bitmap_alloc() when applicable
Use 'bitmap_alloc()' to simplify code, improve the semantic and avoid some
open-coded arithmetic in allocator arguments.
Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.
Link: https://lore.kernel.org/r/4c93b4e02f5d784ddfd3efd4af9e673b9117d641.1637869328.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Diffstat (limited to 'net')
0 files changed, 0 insertions, 0 deletions