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authorPhilipp Zabel <[email protected]>2019-08-14 10:50:13 +0200
committerPhilipp Zabel <[email protected]>2019-08-19 16:25:30 +0200
commitfbefb84dd142c7d75232ae9d446ae36829c2dc97 (patch)
tree1e8a3b9b58b7800a49679716f7d91cd462ee9cd0 /net/switchdev/switchdev.c
parent5fb8b650cc1170f5e7a0f1a4ab3bb2042c007102 (diff)
gpu: ipu-v3: image-convert: move tile burst alignment out of loop
Burst aligned input and output width can be calculated once per column, instead of repeatedly for each tile in the column. The same goes for input and output height per row. Also don't round up the same values repeatedly. Signed-off-by: Philipp Zabel <[email protected]>
Diffstat (limited to 'net/switchdev/switchdev.c')
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