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author | Jordan Crouse <[email protected]> | 2019-05-31 16:09:38 -0600 |
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committer | Rob Clark <[email protected]> | 2019-06-18 14:00:54 -0700 |
commit | 6672e11cad662ce6631e04c38f92a140a99c042c (patch) | |
tree | 8cb9a57373336cce5faf1fa1a1a007dbf03bb89b /net/lapb/lapb_subr.c | |
parent | 7b8c9e203039591e20337d5c6034331fc17d8d48 (diff) |
drm/msm/adreno: Ensure that the zap shader region is big enough
Before loading the zap shader we should ensure that the reserved memory
region is big enough to hold the loaded file.
Signed-off-by: Jordan Crouse <[email protected]>
Reviewed-by: Bjorn Andersson <[email protected]>
Reviewed-by: Jeffrey Hugo <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'net/lapb/lapb_subr.c')
0 files changed, 0 insertions, 0 deletions