aboutsummaryrefslogtreecommitdiff
path: root/net/lapb/lapb_in.c
diff options
context:
space:
mode:
authorKonrad Dybcio <[email protected]>2023-09-25 16:50:34 +0200
committerRob Clark <[email protected]>2023-10-09 11:22:05 -0700
commitaf66706accdf5afef45204afc87037f876e0665c (patch)
treea390b17130fa7571ccfd162b87d853419983cdd0 /net/lapb/lapb_in.c
parent23eeae60b0fa9fb1af7623b42a55a719a4ec4597 (diff)
drm/msm/a6xx: Add skeleton A7xx support
A7xx GPUs are - from kernel's POV anyway - basically another generation of A6xx. They build upon the A650/A660_family advancements, skipping some writes (presumably more values are preset correctly on reset), adding some new ones and changing others. One notable difference is the introduction of a second shadow, called BV. To handle this with the current code, allocate it right after the current RPTR shadow. BV handling and .submit are mostly based on Jonathan Marek's work. All A7xx GPUs are assumed to have a GMU. A702 is not an A7xx-class GPU, it's a weird forked A610. Tested-by: Neil Armstrong <[email protected]> # on SM8550-QRD Tested-by: Dmitry Baryshkov <[email protected]> # sm8450 Signed-off-by: Konrad Dybcio <[email protected]> Patchwork: https://patchwork.freedesktop.org/patch/559285/ Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'net/lapb/lapb_in.c')
0 files changed, 0 insertions, 0 deletions