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authorLucas Stach <l.stach@pengutronix.de>2023-06-07 15:02:18 +0200
committerLucas Stach <l.stach@pengutronix.de>2023-07-17 11:32:13 +0200
commitf098f9b8042af09087f37353150c5ad6f26620d5 (patch)
treed950ff091b09a839149ef4e4af9285683128ec60 /lib/timerqueue.c
parent80f6b63e729fbda4ea9cce86cc317f69b8ba2ede (diff)
drm/etnaviv: move runtime PM handling to events
Conceptually events are the right abstraction to handle the GPU runtime PM state: as long as any event is pending the GPU can not be idle. Events are also properly freed and reallocated when the GPU has been reset after a hang. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Diffstat (limited to 'lib/timerqueue.c')
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