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authorThomas Zimmermann <[email protected]>2023-04-28 14:24:40 +0200
committerThomas Zimmermann <[email protected]>2023-05-08 15:28:33 +0200
commit3907e683c09e36e52a6faf5ff91e8834e1bb2a85 (patch)
tree21b3882e33fb81a8b6d3c474ef48d8042331608e /lib/mpi/mpi-sub-ui.c
parentada45eda25f28115bd14680b15aa1144e268f266 (diff)
fbdev/hecubafb: Use struct fb_info.screen_buffer
Use info->screen_buffer when reading and writing framebuffers in system memory. It's the correct pointer for this address space. The struct fb_info has a union to store the framebuffer memory. This can either be info->screen_base if the framebuffer is stored in I/O memory, or info->screen_buffer if the framebuffer is stored in system memory. As the driver operates on the latter address space, it is wrong to use .screen_base and .screen_buffer must be used instead. This also gets rid of casting needed due to not using the correct data type. Signed-off-by: Thomas Zimmermann <[email protected]> Reviewed-by: Javier Martinez Canillas <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'lib/mpi/mpi-sub-ui.c')
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