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authorChris Wilson <[email protected]>2016-08-05 10:14:13 +0100
committerChris Wilson <[email protected]>2016-08-05 10:54:38 +0100
commit5cba5be6b61d310590f48670f6285cdb83441b91 (patch)
tree24a6fdb77bee71ee8f5999ea847a516dfe520d0f /lib/mpi/mpi-bit.c
parent307dc25bf64fb54575d60cf700c7b5b39f183b88 (diff)
drm/i915/shrinker: Wait before acquiring struct_mutex under oom
We can now wait for the GPU (all engines) to become idle without requiring the struct_mutex. Inside the shrinker, we need to currently take the struct_mutex in order to purge objects and to purge the objects we need the GPU to be idle - causing a stall whilst we hold the struct_mutex. We can hide most of that stall by performing the wait before taking the struct_mutex and only doing essential waits for new rendering on objects to be freed. Signed-off-by: Chris Wilson <[email protected]> Reviewed-by: Joonas Lahtinen <[email protected]> Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'lib/mpi/mpi-bit.c')
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