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authorJesse Barnes <[email protected]>2012-01-16 11:57:54 -0800
committerDaniel Vetter <[email protected]>2012-01-21 17:13:05 +0100
commit47842649ef43ba4b81ac2486df8caa0934e01195 (patch)
treedac8890f47c184c2b5441b9de1eec0d82a227037 /lib/memory-notifier-error-inject.c
parentc6a32fcbbbc25d7d4e7178aa984e5ef186ee9589 (diff)
drm/i915: properly mask and or watermark values for sprites
Now that we're using the sprite WM fields, we need to take care not to clobber them in the main update_wm functions. While we're at it, make sure we mask out the old sprite wm value before or'ing in the new one when the sprite wm is updated. Signed-off-by: Jesse Barnes <[email protected]> Reviewed-by: Keith Packard <[email protected]> Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'lib/memory-notifier-error-inject.c')
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