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| author | Ville Syrjälä <[email protected]> | 2019-10-15 22:30:31 +0300 |
|---|---|---|
| committer | Ville Syrjälä <[email protected]> | 2019-10-24 21:22:26 +0300 |
| commit | 762dff2e6f434b8f485a29b3731e490c8dfea31b (patch) | |
| tree | 03f9a3b68b35a6cbaa0a31e664be2bfd26975ca2 /include | |
| parent | 03b0ce9532ec5d2dba52e17970fae5a484bb5531 (diff) | |
drm/i915: Add support for half float framebuffers for ivb+ sprites
ivb+ supports fp16 pixel formats on the sprite planes planes. Expose
that capability.
On ivb/hsw fp16 scanout is slightly busted. The output from the plane
will have 1/4 the expected value. For the sprite plane we can fix that
up with the plane gamma unit. This was fixed on bdw.
v2: Rebase on top of icl fp16
Split the ivb+ sprite birs into a separate patch
v3: Move ivb_need_sprite_gamma() check one level up so that
we don't waste time programming garbage into he gamma registers
Reviewed-by: Maarten Lankhorst <[email protected]>
Signed-off-by: Ville Syrjälä <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions