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authorChristian Brauner <[email protected]>2024-08-23 14:47:35 +0200
committerChristian Brauner <[email protected]>2024-08-30 08:22:39 +0200
commitda18ecbf0fb6fb73e6f9273e7aa15610f148ce17 (patch)
treea46fd39f15d145601ca2185e0c964f32a131aba4 /include/linux
parent88b1afbf0f6b221f6c5bb66cc80cd3b38d696687 (diff)
fs: add i_state helpers
The i_state member is an unsigned long so that it can be used with the wait bit infrastructure which expects unsigned long. This wastes 4 bytes which we're unlikely to ever use. Switch to using the var event wait mechanism using the address of the bit. Thanks to Linus for the address idea. Link: https://lore.kernel.org/r/[email protected] Reviewed-by: Josef Bacik <[email protected]> Reviewed-by: Jan Kara <[email protected]> Signed-off-by: Christian Brauner <[email protected]>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/fs.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/include/linux/fs.h b/include/linux/fs.h
index cda1f2545ea0..d35de348d2ec 100644
--- a/include/linux/fs.h
+++ b/include/linux/fs.h
@@ -744,6 +744,21 @@ struct inode {
void *i_private; /* fs or device private pointer */
} __randomize_layout;
+/*
+ * Get bit address from inode->i_state to use with wait_var_event()
+ * infrastructre.
+ */
+#define inode_state_wait_address(inode, bit) ((char *)&(inode)->i_state + (bit))
+
+struct wait_queue_head *inode_bit_waitqueue(struct wait_bit_queue_entry *wqe,
+ struct inode *inode, u32 bit);
+
+static inline void inode_wake_up_bit(struct inode *inode, u32 bit)
+{
+ /* Caller is responsible for correct memory barriers. */
+ wake_up_var(inode_state_wait_address(inode, bit));
+}
+
struct timespec64 timestamp_truncate(struct timespec64 t, struct inode *inode);
static inline unsigned int i_blocksize(const struct inode *node)