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authorAlexei Starovoitov <[email protected]>2024-04-05 10:31:18 -0700
committerAlexei Starovoitov <[email protected]>2024-04-05 10:31:18 -0700
commit270954791c706b133a03b01e4b2d063dc870f704 (patch)
treebcbe65991403b2834a860dd962a1a13083b06f75 /include/linux
parent58babe27180c8d4cb54d831589cf801bd9268876 (diff)
parentfecb1597cc11a23f32faa90d70a199533871686a (diff)
Merge branch 'bpf-allow-bpf_for_each_map_elem-helper-with-different-input-maps'
Philo Lu says: ==================== bpf: allow bpf_for_each_map_elem() helper with different input maps Currently, taking different maps within a single bpf_for_each_map_elem call is not allowed. For example the following codes cannot pass the verifier (with error "tail_call abusing map_ptr"): ``` static void test_by_pid(int pid) { if (pid <= 100) bpf_for_each_map_elem(&map1, map_elem_cb, NULL, 0); else bpf_for_each_map_elem(&map2, map_elem_cb, NULL, 0); } ``` This is because during bpf_for_each_map_elem verifying, bpf_insn_aux_data->map_ptr_state is expected as map_ptr (instead of poison state), which is then needed by set_map_elem_callback_state. However, as there are two different map ptr input, map_ptr_state is marked as BPF_MAP_PTR_POISON, and thus the second map_ptr would be lost. BPF_MAP_PTR_POISON is also needed by bpf_for_each_map_elem to skip retpoline optimization in do_misc_fixups(). Therefore, map_ptr_state and map_ptr are both needed for bpf_for_each_map_elem. This patchset solves it by transform bpf_insn_aux_data->map_ptr_state as a new struct, storing poison/unpriv state and map pointer together without additional memory overhead. Then bpf_for_each_map_elem works well with different input maps. It also makes map_ptr_state logic clearer. A test case is added to selftest, which would fail to load without this patchset. Changelogs -> v1: - PATCH 1/3: - make the commit log clearer - change poison and unpriv to bool in struct bpf_map_ptr_state, also the return value in bpf_map_ptr_poisoned() and bpf_map_ptr_unpriv() - PATCH 2/3: - change the comments in set_map_elem_callback_state() - PATCH 3/3: - remove the "skipping the last element" logic during map updating - change if() to ASSERT_OK() Please review, thanks. ==================== Link: https://lore.kernel.org/r/[email protected] Signed-off-by: Alexei Starovoitov <[email protected]>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/bpf_verifier.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h
index 7cb1b75eee38..36d19cd32eb5 100644
--- a/include/linux/bpf_verifier.h
+++ b/include/linux/bpf_verifier.h
@@ -502,6 +502,13 @@ struct bpf_loop_inline_state {
u32 callback_subprogno; /* valid when fit_for_inline is true */
};
+/* pointer and state for maps */
+struct bpf_map_ptr_state {
+ struct bpf_map *map_ptr;
+ bool poison;
+ bool unpriv;
+};
+
/* Possible states for alu_state member. */
#define BPF_ALU_SANITIZE_SRC (1U << 0)
#define BPF_ALU_SANITIZE_DST (1U << 1)
@@ -514,7 +521,7 @@ struct bpf_loop_inline_state {
struct bpf_insn_aux_data {
union {
enum bpf_reg_type ptr_type; /* pointer type for load/store insns */
- unsigned long map_ptr_state; /* pointer/poison value for maps */
+ struct bpf_map_ptr_state map_ptr_state;
s32 call_imm; /* saved imm field of call insn */
u32 alu_limit; /* limit for add/sub register with pointer */
struct {