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authorVille Syrjälä <[email protected]>2013-07-05 11:57:15 +0300
committerDaniel Vetter <[email protected]>2013-08-05 19:03:56 +0200
commitec4c4aa14720b284af8eadd2d65d5131519fc29f (patch)
treec072d4904cdbbf400e61772c2b46df80f85f6ca3 /include/linux/timerqueue.h
parent67ca28f30af8e7555f40b916c28148b432168eec (diff)
drm/i915: Calculate the sprite WM based on the source width instead of the destination width
Using the destination width in the sprite WM calculations isn't correct. We should be using the source width. Note: This doesn't affect hsw since it does not support sprite scaling. Signed-off-by: Ville Syrjälä <[email protected]> Reviewed-by: Paulo Zanoni <[email protected]> [danvet: Add review note from Paulo to the commit message.] Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'include/linux/timerqueue.h')
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