diff options
| author | Andreas Mohr <[email protected]> | 2008-06-23 11:50:47 +0200 |
|---|---|---|
| committer | Jaroslav Kysela <[email protected]> | 2008-06-26 09:01:47 +0200 |
| commit | 627d3e7abca30d6e86787c98dd7cbac0233bc5a9 (patch) | |
| tree | 9837968886cda7893c827aaa9edfe3053d95139f /include/linux/timerqueue.h | |
| parent | 981bcead3f2279a1ec6fb5f2c57aff79ed61a700 (diff) | |
ALSA: PCI168 snd-azt3328: some more fixups
- fix problem with codec register 0x6a being write-only
by adding a software shadow register
(caused annoying noise after module loading due to _toggling_
between gameport and audio bits instead of configuring them properly)
- rename several "Wave" mixer controls to "PCM", since this is
what Wine and several other apps are looking for (IOW, _requiring_)
and this is what AC97 specs use as naming, too,
thus I'd guess it's what these controls are
- cleanup, small optimizations
Signed-off-by: Andreas Mohr <[email protected]>
Signed-off-by: Takashi Iwai <[email protected]>
Signed-off-by: Jaroslav Kysela <[email protected]>
Diffstat (limited to 'include/linux/timerqueue.h')
0 files changed, 0 insertions, 0 deletions