diff options
| author | Paulo Zanoni <[email protected]> | 2013-08-06 18:57:14 -0300 |
|---|---|---|
| committer | Daniel Vetter <[email protected]> | 2013-08-23 14:52:27 +0200 |
| commit | f52ecbcf8009ef18cda86b30efd837338cd25392 (patch) | |
| tree | bd9560c2defea866ff255e5aac8274928b713068 /include/linux/debugobjects.h | |
| parent | edbfdb456053d0738e6b06a3827ead4158bfc918 (diff) | |
drm/i915: don't update GEN6_PMIMR when it's not needed
I did some brief tests and the "new_val = pmimr" condition usually
happens a few times after exiting games.
Note: This is also prep work to track the GEN6_PMIMR register state in
dev_priv->pm_imr. This happens in the next patch.
Signed-off-by: Paulo Zanoni <[email protected]>
Reviewed-by: Rodrigo Vivi <[email protected]>
[danvet: Add note to explain why we want this, as per the discussion
between Chris and Paulo.]
Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'include/linux/debugobjects.h')
0 files changed, 0 insertions, 0 deletions