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authorPaulo Zanoni <[email protected]>2013-08-06 18:57:14 -0300
committerDaniel Vetter <[email protected]>2013-08-23 14:52:27 +0200
commitf52ecbcf8009ef18cda86b30efd837338cd25392 (patch)
treebd9560c2defea866ff255e5aac8274928b713068 /include/linux/debugobjects.h
parentedbfdb456053d0738e6b06a3827ead4158bfc918 (diff)
drm/i915: don't update GEN6_PMIMR when it's not needed
I did some brief tests and the "new_val = pmimr" condition usually happens a few times after exiting games. Note: This is also prep work to track the GEN6_PMIMR register state in dev_priv->pm_imr. This happens in the next patch. Signed-off-by: Paulo Zanoni <[email protected]> Reviewed-by: Rodrigo Vivi <[email protected]> [danvet: Add note to explain why we want this, as per the discussion between Chris and Paulo.] Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'include/linux/debugobjects.h')
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