diff options
| author | Theodore Ts'o <[email protected]> | 2012-07-02 07:52:16 -0400 |
|---|---|---|
| committer | Theodore Ts'o <[email protected]> | 2012-07-14 20:17:28 -0400 |
| commit | 775f4b297b780601e61787b766f306ed3e1d23eb (patch) | |
| tree | e97e21669f0719636ccac0219f617bad6a0e8b54 /include/linux/debugobjects.h | |
| parent | 74feec5dd83d879368c1081aec5b6a1cb6dd7ce2 (diff) | |
random: make 'add_interrupt_randomness()' do something sane
We've been moving away from add_interrupt_randomness() for various
reasons: it's too expensive to do on every interrupt, and flooding the
CPU with interrupts could theoretically cause bogus floods of entropy
from a somewhat externally controllable source.
This solves both problems by limiting the actual randomness addition
to just once a second or after 64 interrupts, whicever comes first.
During that time, the interrupt cycle data is buffered up in a per-cpu
pool. Also, we make sure the the nonblocking pool used by urandom is
initialized before we start feeding the normal input pool. This
assures that /dev/urandom is returning unpredictable data as soon as
possible.
(Based on an original patch by Linus, but significantly modified by
tytso.)
Tested-by: Eric Wustrow <[email protected]>
Reported-by: Eric Wustrow <[email protected]>
Reported-by: Nadia Heninger <[email protected]>
Reported-by: Zakir Durumeric <[email protected]>
Reported-by: J. Alex Halderman <[email protected]>.
Signed-off-by: Linus Torvalds <[email protected]>
Signed-off-by: "Theodore Ts'o" <[email protected]>
Cc: [email protected]
Diffstat (limited to 'include/linux/debugobjects.h')
0 files changed, 0 insertions, 0 deletions